A Practical Real-Time Model for Diffraction on Rough Surfaces
An model that approximates diffraction-induced wavelength shifts and speckle patterns suitable for Virtual Reality applications.
Die Computer Graphics Group (CGG) forscht in den Bereichen Echtzeitrendering, Virtual Reality, Bekleidungssimulation und Kollisionserkennung.
MoreCG Learning is an eLearning platform for computer graphics. It is based on 3D learning modules to convey knowledge in an interactive way.
MoreDerzeit forscht die CGG im Games Technology Network an neuen Technologien für die Spielebranche und im Projekt KoViTReK an VR Trainingssystemen für Rettungskräfte.
MoreProf. Dr. Arnulph Fuhrmann 0221 8275-2614 arnulph.fuhrmann at th-koeln.de Sprechzeiten nach Vereinbarung
MoreAn model that approximates diffraction-induced wavelength shifts and speckle patterns suitable for Virtual Reality applications.
Capturing intricate facial details, such as tongue movement and individual puffed cheeks.
Kristoffer Waldow, Arnulph Fuhrmann, Daniel Roth in 6th IEEE International Conference on Artificial Intelligence & extended and Virtual Reality 2024 (AIxVR ’24) Abstract: Hands are fundamental to conveying emotions and...